![]() ![]() I feel like I could have enjoyed the game if it didn't have such a steep learning curve. Like the first time you move your character. Keep in mind, this is literally the start of the game. This.is not fun because on each attempt I have to go through the same 6 starting monsters and the first phase of the boss none of which was particularly fun. #STARMANCER CHEAT TABLE HOW TO#Now, you will be 2 shotted by an ability they cast which I could not figure out how to dodge. However, within the first part of the game you quickly fight a mini boss where you have to do this awful platforming to damage the boss in its second form. I get the "get gud" kinda games and enjoy roguelikes. I played Darksiders II so I kinda knew what I was getting into but the game loop was not fun for me. I played like 30 minutes and couldn't do it. I had no interest in seeing how the main plotline played out. I had fun with the mechanics and I played out the plot points in the world I was interesting. I just didn't care at that point to keep playing. My last save to fix the issue was a long time ago. I think the final straw was when I hit some weird issue which messed up the outcome of a quest. Why? It is just so buggy, janky, and just not polished. ![]() The backdrop and setup just kinda suck but the combat and exploration are fun. Overall it feels like a DLC of 2 which is not a bad thing. Wasteland 2 was fantastic and being from Colorado I was stoked on Wasteland 3. Didn't know it had a kickstarter or anything just opened it up and bam like old school fallout. I never heard of the wasteland games until 2 came out. If you are new to them or don't like most, I'd give this a pass. The crafting is a little lack luster but functional. The mechanics with the shop are a fantastic break from the delving which is what kept me hooked for as long as it did. I'd rather stop when the fun dies down then to force myself to finish it. The difficulty is not due to trickier enemies but just higher stats on the enemies. The loop is the same as previous stages but more difficult. I got to the fourth and final stage and got a bit bored. I don't think I'll end up beating this one. It has multiple stages each with progressively more valuable loot to sell. It doesn't spend too much time on story and keeps things focused on the core loop of, delve into dungeon, sell loot, buy gear, delve further. There are tons of roguelikes out there and most are decent. I nice well thought out pixel art roguelike action game where you play the role of a shop keeper hero. If you like RTS games and can find it for like 15, it is worth it. I got it as part of game pass sub so I it was kinda just a nice touch but I know people who regret paying 50 for it. I don't think it is a nostalgia thing given the player count for AOE4 basically disappeared after its initial launch. The units, hotkeys, controls, all are just much better executed. But every time I open it up, within a few minutes all I want to do is play age 2 because it feels so much better. I think if they spent another year or so on polishing up the over responsiveness and feel for the game it would be solid. The attack animations, buildings, camera, it all just feels not quite right. I don't know why but playing AOE 4 just feels unresponsive or maybe frustrating. Age 1, 2, and 3 all are better with 2 being the best. As an entry in the series, it is the weakest one. Look, if this was not put out as the 4th entry for the Age of Empires franchise, it would still only be mid tier. The final release was basically a slightly updated beta. I got into the beta and didn't think it was bad. Otherwise, I'd pass and get something with a much better setting like Divinity Original Sin II. If you like crpgs and like the other Wasteland games, give it a go. I grew up in Colorado and the cold wasteland setting just becomes bland after about 10 hours. The desert was a fun intro but really opens up to some interesting stuff when you get to the lush green jungle like California. What 2 I think did better was the change in regions. There are some great side quests which kept me going but once I finished most of them I just couldn't care about the main story. A bunch of assholes which zero redeeming qualities. Murder hobo is usually boring as it cuts out the majority of game content. It is basically, hey look everyone is a terrible horrible pile of garbage, pick a side or murder hobo everyone. I just couldn't give a damn about any of the "factions'. What I did have an issue with is the plot/setting. I am not a minmax'er and didn't have too many problems with most encounters. Character builds, skills, weapons, etc are all fun. If you liked Wasteland 2, then you will enjoy Wasteland 3. ![]()
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